Archeomatica https://ojs.mediageo.it/index.php/archeomatica <p><em>Archeomatica</em> è una nuova rivista multidisciplinare, stampata in Italia, dedicata alla presentazione e alla diffusione di metodologie avanzate, tecnologie emergenti e tecniche per la conoscenza, la documentazione, salvaguardia, conservazione e valorizzazione del patrimonio culturale.</p> mediaGEO società cooperativa it-IT Archeomatica 2037-2485 <span>Gli autori che pubblicano su questa rivista accettano le seguenti condizioni:</span><br /><br /><ol type="a"><ol type="a"><li>Gli autori mantengono i diritti sulla loro opera e cedono alla rivista il diritto di prima pubblicazione dell'opera, contemporaneamente licenziata sotto una <a href="http://creativecommons.org/licenses/by/3.0/" target="_new">Licenza Creative Commons - Attribuzione</a> che permette ad altri di condividere l'opera indicando la paternità intellettuale e la prima pubblicazione su questa rivista.</li></ol></ol><br /><ol type="a"><ol type="a"><li>Gli autori possono aderire ad altri accordi di licenza non esclusiva per la distribuzione della versione dell'opera pubblicata (es. depositarla in un archivio istituzionale o pubblicarla in una monografia), a patto di indicare che la prima pubblicazione è avvenuta su questa rivista.</li></ol></ol><br /><ol type="a"><li>Gli autori possono diffondere la loro opera online (es. in repository istituzionali o nel loro sito web) prima e durante il processo di submission, poiché può portare a scambi produttivi e aumentare le citazioni dell'opera pubblicata (Vedi <a href="http://opcit.eprints.org/oacitation-biblio.html" target="_new">The Effect of Open Access</a>).</li></ol> Cultural heritage: from Italy smart conservation and protection from fire, bacteria, water https://ojs.mediageo.it/index.php/archeomatica/article/view/2039 <p>Makros founded in 2018, is based<br>in Ferrara, Emilia Romagna. its<br>organization includes a technical<br>scientific committee of biologists,<br>mathematicians, physicists, computer<br>technicians and scientists,<br>architects, who direct research<br>and development, to which about<br>half of the profits are allocated.<br>Makros owns six patents, which can<br>be combined together. Clients are<br>public, private and even religious<br>authorities and institutions.</p> Camilla Ghedini Copyright (c) 2024 Archeomatica 2024-11-28 2024-11-28 15 3 Archaeo-logos? https://ojs.mediageo.it/index.php/archeomatica/article/view/2044 Redazione MediaGEO Copyright (c) 2024 Archeomatica 2024-11-28 2024-11-28 15 3 Immersive Virtual Reality in Archaeology: Enhancing Research and Public Engagement - A Case Study of the Temple of Juno Excavations in Agrigento, Italy https://ojs.mediageo.it/index.php/archeomatica/article/view/2037 <p>The use of Virtual Reality (VR) is becoming<br>increasingly popular in the creation of innovative<br>content archiving and cataloguing<br>solutions. In the field of archaeology, the<br>utilisation of VR for both professional and<br>non-specialist applications remain a relatively<br>unexplored area. To address this gap,<br>we present a VR application designed to<br>streamline the storage and access of critical<br>data for archaeological studies, while<br>facilitating the presentation of these studies<br>to the public. The application interface<br>facilitates direct interaction with 3D<br>models generated through photogrammetry<br>and modelling techniques, facilitating<br>two distinct yet complementary objectives:<br>firstly, a detailed examination of the data<br>collected, which in turn improves research<br>activities; secondly, it brings visitors closer<br>to the world of archaeological research.<br>We applied this system to the case study of<br>excavations at the Temple of Juno in Agrigento,<br>Italy.</p> Eleonora Lanfranco Marcello Carrozzino Giuseppe Rignanese Gianfranco Adornato Massimo Bergamasco Copyright (c) 2024 Archeomatica 2024-11-28 2024-11-28 15 3 Artificial Beings in Archaeology: Bridging Historical Reality and Digital Simulation https://ojs.mediageo.it/index.php/archeomatica/article/view/2038 <p>The "Johannes" project represents an innovative intersection of archaeology and artificial<br />intelligence, aiming to reconstruct and simulate the consciousness of a medieval<br />individual based on extensive archaeological data. By utilizing AI, specifically<br />a ChatGPT model, the project seeks to bridge the gap between material culture and<br />digital self-awareness. The AI is populated with data from the archaeological site of<br />Miranduolo, integrating information about the village's historical context, material<br />culture, and societal structures from the 7th to the early 14th century. This project<br />explores the challenges of limiting the AI's knowledge to what would have been<br />known by a 12th-century individual, thereby enriching the AI's "memories" with sensory<br />experiences and historically plausible narratives. The project raises significant<br />questions about the potential of AI in historical reconstruction, particularly in the<br />simulation of emotions, empathy, and self-awareness.<br />Ultimately, "Johannes" is not merely an intelligent collection of data but an experimental<br />artificial being capable of critical thought, subjective experiences, and<br />emotional expression. The implications of this project extend beyond archaeology,<br />offering new perspectives on the use of AI in understanding the past and its potential<br />as a teaching tool and a medium for theoretical exploration.</p> Stefano Bertoldi Marco Valenti Copyright (c) 2024 Archeomatica 2024-11-28 2024-11-28 15 3 Revealing Tyndaris: a technological approach to archaeological conservation and study https://ojs.mediageo.it/index.php/archeomatica/article/view/2040 <p>The archaeological site of Tyndaris<br />(currently Tindari, municipality of<br />Patti, province of Messina, Italy)<br />served as the backdrop for an important<br />technological and cultural<br />initiative organized by mediaGeo<br />on May 30, 2024: the “Technology<br />for All on the Road 2024”.<br />The event brought together university<br />professors, experts in geomatics,<br />archaeology, and engineering,<br />as well as industry professionals<br />engaged in applying advanced surveying<br />methodologies. The main<br />objective was to create precise and<br />detailed digital documentation of a<br />site useful for conservation, study,<br />and tourism enhancement.<br />During the event, a series of stateof-<br />the-art surveying technologies<br />were employed to map and meticulously<br />document the topography<br />and monuments of the ancient<br />Greek, and later Roman, city in Sicily—<br />an area for which a complete<br />survey is still lacking.</p> Redazione MediaGEO Andrea Di Santo Michele Fasolo Copyright (c) 2024 Archeomatica 2024-11-28 2024-11-28 15 3 From Sport s Collectibles to the Digital Humanities: the Evolution of Technology and the Transformation of Consciousness https://ojs.mediageo.it/index.php/archeomatica/article/view/2041 <p>For several decades now, we have been living through<br />rapidly accelerating technological change, at a<br />moment in history in which digitization is remaking<br />the relationship between knowledge and humanity.<br />Until recently, the act of passing down our history<br />from generation to generation was entrusted to<br />the voluntary or involuntary production of material<br />witnesses. But in today’s growing digital ecosystem,<br />historical memory has turned into data, computer<br />architectures, and algorithmic interpretations. It<br />is important not to approach this in purely technological<br />terms, but instead as a real epistemological<br />revolution. This not only changes the way we<br />do things; it is also changing the ways we perceive<br />them, know them, interpret them, and rework<br />them. History, culture, and knowledge are all part<br />of an evolving information ecosystem, which today,<br />more than ever, is based on the possibility of direct<br />interaction, immediate accessibility, and dynamic<br />modularity. All of this requires new skills and new<br />methodologies, born from an encounter between<br />humanistic knowledge and technology.</p> Luca Baraldi Copyright (c) 2024 Archeomatica 2024-11-28 2024-11-28 15 3 Cultural Heritage and Gamification: Xenia Progetti solutions that revolutionize the ways of learning and visiting cultural sites https://ojs.mediageo.it/index.php/archeomatica/article/view/2042 <p>In recent years, the concept of gamification has acquired increasing relevance, becoming a valid and recognized learning<br>methodology. Gamification, using characteristic elements of games, such as prizes, timed challenges and competitions,<br>makes the learning process more engaging and interactive, thus promoting the acquisition of knowledge. When integrated<br>with technology, this method turns into a highly effective tool, also capable of improving the user experience,<br>especially in certain contexts such as, for example, the cultural one. The adoption of gamification in cultural contexts not only attracts a larger and more diverse audience, but stimulates a more dynamic approach to culture and education.</p> Luca Antonio Falzone Viola Massa Antonio GianMaria Spampinato Copyright (c) 2024 Archeomatica 2024-11-28 2024-11-28 15 3 Thermography for the conservation of historical art ifacts: the case of the Chinese Buddha in an underground environment https://ojs.mediageo.it/index.php/archeomatica/article/view/2043 <p>Thermography is the ideal choice for protecting<br />historical treasures. Using this<br />technique, we are able to identify imperfections<br />that can damage our artifacts,<br />such as water infiltration or mold, invisible<br />to the naked eye. This technology is<br />increasingly widespread as a preventive<br />maintenance method for cultural and artistic<br />heritage throughout the world.<br />Thermography is not a measurement of<br />temperature, but is based on the principles<br />of thermodynamics: each body is<br />characterized by its own thermal emission<br />depending on its surface temperature,<br />which is in turn conditioned by the<br />thermal conductivity and specific heat of<br />each material. In fact, each material has<br />a different capacity to transmit or retain<br />heat.<br />Thermography allows us to investigate<br />and identify internal problems that are<br />not visible to the naked eye and is very<br />useful in various applications for the protection<br />of artistic and cultural heritage.</p> TEsto spa Copyright (c) 2024 Archeomatica 2024-11-28 2024-11-28 15 3