MOBILE E REALTÀ AUMENTATA AL PALAZZO DUCALE DI URBINO: IL MUSEO È DIGITALE.

Ramona Quattrini, Roberto Pierdicca, Emanuele Frontoni, Paolo Clini

Abstract


In this article we show an interesting approach of exploitation for Palazzo Ducale, the most important museum of Marche Region. The main objective of this project is to transform the museum into a sort of laboratory to experiment new technologies able to give a response to the administrations, who have less and less resources available to enhance their priceless heritage. We propose innovative solutions to create tools, instruments and opportunities for both insiders and common users. The production chain starts from cutting edge survey technology that gives strong data for the conservation; furthermore they are the starting point reach the broader public with augmented reality and mobile application.


Parole chiave


Realtà Aumentata, Mobile, Acquisizione Speditiva, Museo Contenitore, Guida Interattiva

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